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UE4 Sci-Fi Corridor

My personal project this week was to create a Sci-fi corridor in Unreal Engine. I built it up from modular panels for the floor, skirting, walls, ceiling and doors. I kept it all low-poly for speed, so if I revisit it I will add in a sculpting step to make it look more lived-in and less angular.

Modelled in Maya |PBR textures in Substance | Captured from UE4

UE4 Modular Sci-Fi Corridor